For this personal project, I created high-fidelity renders of a modified BMW M2. My primary focus was to refine my product rendering skillset through texturing and lighting techniques in Cinema 4D & Redshift.
I began by sourcing high fidelity 3D models from CG Trader and brought them into C4D for optimization. I carefully crafted materials to capture the nuanced surfaces of the vehicle, from the dark satin finish of the paint to the carbon fiber details and matte aerodynamic elements. I also experimented with a variety of lighting setups to enhance realism, emphasizing crisp reflections, soft shadows, and a strong sense of depth.
This project served as both a technical study and a creative exploration, pushing the limits of my rendering workflow to produce visually striking and highly detailed imagery.
Specs:
2018 BMW M2 with Eurofighter bodykit.
BBS E55 Wheels with Turbofan
2025 Competition Exhaust + Diffuser